In the global culture of education, game-based learning needs to be an integrated part of formal education, and not just an ‘exotic spice’ for many educators, as it is today. The critical role of the educator as a facilitator, gatekeeper and enabler of serious games is often downplayed. Therefore a comparison across regions is needed so that we do not limit the potential of transferring best practice, research results and the development of games across borders. This book deals with three key questions: How are serious games understood and designed? How do they establish themselves in learning and education locally? And, how can games as a learning culture be explored in a global perspective?
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Serious Games in Education A Global Perspective 1st Edition – (PDF/EPUB Version)
Author(s): Simon EgenfeldtNielsen; ‎Bente Meyer; ‎Birgitte Holm Soerensen
Publisher: Aarhus University Press
ISBN: 9788779347052
Edition: 1st Edition
$19,99
Delivery: This can be downloaded Immediately after purchasing.
Version: Only PDF Version.
Compatible Devices: Can be read on any device (Kindle, NOOK, Android/IOS devices, Windows, MAC)
Quality: High Quality. No missing contents. Printable
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